Speed Galaxy open for sign upPosted on 21.11.2009

We are having another Speed Galaxy coming up for the weekend of 28th and 29th of November! This galaxy has all premium features enabled, and a rank of at least 1 is required. Tick times are as always between 1 and 2.5 minutes.

Here's a quick reminder how speed galaxies work: A speed Galaxy is split into 2 sessions, we play for 5 hours on Saturday, and another 5 hours on Sunday, so please do only sign up if you got time to play on Saturday AND Sunday!

There are 3 breaks during these 5 hours, in total you are only actually playing 4 hours out of these 5 - the rest are breaks. Everything in the game runs twice as fast: ships fly twice their regular speed, buildings and research take half the time. This way the action heats up a lot quicker!

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Claustrophobia Galaxy: not for the faint heartedPosted on 14.11.2009


Do you sometimes feel a little edgy in confined places? Do you feel jumpy when there is too much action going on around you? If yes, then Claustrophobia Galaxy may be just the right thing for you! Wink

It's a cozy little galaxy where the neighboring system may be closer than a planet in your own system. Each system has plenty of planets and homeworlds start of with more than twice as much population as normal to ensure a quick start. Don't expect this one to last 1000 turns!

Open for sign-up now and starting November 21st. Are you ready for the pressure?

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Two premium galaxies open for sign upPosted on 07.11.2009


We are currently offering two premium galaxies, that come in two different flavors: "NGC-195 Galaxy" is a relatively fast paced galaxy, that ticks every 45 minutes. Your home-planet starts with 8 citizens, there are up to 8 planets per system, and you have 40 custom home-world changes available!

"Havoc Galaxy 2D" on the other hand runs at 2 hour ticks, and can only be joined by Players which have reached rank 1 or higher. These slow ticks ensure that you don't miss too many turns when at work or school, or when enjoying your beauty sleep Wink

"Havoc Galaxy 2D" starts on November 10th and "NGC-195 Galaxy" starts its ticks on November 14th. Both these galaxies come with quite a few free non-premium seats, so grab them while they are hot! That's your chance to test premium game-play features for free!

First "Prime-Time" and "The Great Divide" Team GalaxyPosted on 20.08.2009


We are offering yet another format to the Cosmic Supremacy community: so-called "Prime-Time" galaxies, which offer accelerated turn times during "prime-time", which in this case is 19:30 to 21:30 CET. So this galaxy is mainly targeted at our European players.

This galaxy runs at tick times of 3 hours per turn, which ensures that you'll miss a minimal number of ticks during work time and your precious night sleep. During prime-time however tick times are accelerated to 6 minutes per turn! Also note that the first 50 turns after the start of the Galaxy on Friday 21st at 19:30 CET will run at a super fast 3 minutes per turn. So make sure you do not miss those prime-time hours!

And yet another opportunity for great fun for all of you who enjoy teamwork: "The Great Divide" Team Galaxy is open for sign up, and starts its ticks Saturday, August 22nd at 19:00 CET.

Two Team Leaders have already emerged. Recently side by side on the Team Galaxy 27, they have embraced The Great Divide. Can Arcady, the Stealth Master, hide his secret plans as well as his cloaked fleets? And can raf7 unite young Padawans and Jedi Knights with his rumoured alignment with the Force? The answer can be found if you join "The Great Divide" Team Galaxy - only if you are brave enough Wink

Another Team Galaxy open for sign upPosted on 14.07.2009


We'll have another Team Galaxy coming up: it starts its ticks on Monday, July 20th at 22:20 CET (16:20 ET).

For those of you who do not know how they work, here's the gist of it: Two preset teams are fighting for dominance in the galaxy. Each team controls one "side" of the galaxy (cube). All players within a team are allied with each other, share line-of-sight and are at war with all players of the other team - by default.

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Another Speed Galaxy this weekendPosted on 01.07.2009


As promised, another speed galaxy will take place this weekend! This time it has all premium features enabled, and a rank of at least 1 is required. Tick times are as always between 1 and 2.5 minutes.

This particular Speed Galaxy is taking place on Saturday, July 11th and Sunday July 12th.

Please do only sign up if you got time to play both on Saturday AND Sunday!

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First official Speed Galaxy open for sign upPosted on 25.06.2009


Alright, it's time to offer a different format. This one is for all you speed freaks out there! A Speed Galaxy with tick times starting at 1 min per turn, and "slowing down" to 2.5 minutes at the higher turns!

A speed Galaxy is split into 2 sessions, we play for 5 hours on Saturday, and another 5 hours on Sunday, so please do only sign up if you got time to play on Saturday AND Sunday! There are 3 breaks during these 5 hours, in total you are only actually playing 4 hours out of these 5 - the rest are breaks.

Everything in the game runs twice as fast: ships fly twice their regular speed, buildings and research take half the time. This way the action heats up a lot quicker!

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First Team Galaxy open for sign upPosted on 16.06.2009


The first ever (well apart from one during the beta test) Team Galaxy has opened for signup! Its name: "Andr0m3da Team Galaxy".

When we first played that, it was extremely popular and fun! Two preset teams are fighting for dominance in the galaxy. Each team controls one "side" of the galaxy. All players within a team are allied with each other, share line-of-sight and are at war with all players of the other team.

Each team also get their own private forum channel, to coordinate their moves.

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New Feature: Havoc PeriodPosted on 12.06.2009


Cosmic Supremacy has been enriched by yet another feature: The Havoc Period. Starting with today every galaxy will be extended by another 200 turns, after the final scores have been set.

During that phase all treaties are reset, reputation is deactivated, and you are free to attack who ever you want! This gives you a chance to give your fleets a real test-drive, and find out what horse err fire-power is hidden under the hood Wink

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New Feature: Custom Civilization Name and Coat-Of-ArmsPosted on 30.05.2009


With this latest addition to the game it is now possible to hide your Player Name. To do so pick a custom name for your Empire, which conceals your true identity. You can do that in every single galaxy you play, and pick a new Civilization Name every single time.

In addition to that you can pick your own Coat-Of-Arms, that is prominently displayed right next to each planet you own. Let your enemies know who they are dealing with, by presenting your own individual emblem, and build up a brand name with it!

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