More curious than anything else. What is the standing count of active players? In galaxy 194 it appeared to be a decent amount of people at the signup, then the reshuffle occured. From there it looked ok, about half looked active at say turn 100.
Dropping by ol 194 today, I may be wrong, but it seems like 5-7 people are still active, is this fairly normal?
Only Erwin can really answer that, but I think less than 10 active players at the end of an unranked galaxy is probably fairly normal.
At ranks 1+ we have about 10% inactives or so, some times up to 20% towards the end (but these are usually the players who stop playing once they realize they aren't going to place well).
In my unranked galaxy 191 there were 4 active players(including me) from 19 signed up. 1-2 more were partially active not posing any threat at all.
If you study scoreboards for another unranked galaxies you can see that 75% inactives is typical for unranked galaxies.
It makes unranked galaxies very boring. Hopefully, you need to play them only once.
This post has been edited 2 time(s), it was last edited by malyshok: 01.05.2012 21:33.
In my unranked galaxy there were, after turn 350, 2 active players. When my enemy realized that he was going to lose, he dropped out. I played the last 100 turns alone.
Originally posted by malyshok
It makes unranked galaxies very boring. Hopefully, you need to play them only once.
Usually once is enough yeah.
But galaxies aren't boring primarily because of inactives or a low number of players.
Just 2 players can have a great game as long as they're evenly matched.
Once it's boring though, having to sit 700 turns of boredrom is probably counter productive. Maybe non-ranked galaxies should have a lower minimum turn count?
Just a thought, maybe have a fast unranked galaxy, and a 1hour galaxy run concurrently. It just makes the effort to graduate beyond unranked painful with the way it is. Here is where I am at a loss, trying to get a few people to play with me here in my neck of the woods. But when I explain the process, (go through tutorial, wait in sandbox for unranked galaxy to start, then maybe fight it out with 3-4 people who are really playing to get ranked) it doesn't sound like a good sell.
I don't know. I guess in the start of anyone's CS career we are eager to play, and just want to rank faster.
hehe. That doesn't sound like a good sell at all, no.
Perhaps putting emphasis on something else will do the trick, like not having to check in 10 times a day to stay competitive, or having to pay to stay competitive, or the community or any number of other positive things you can say about CS.
It's been a while since I went through the process, but there is the experienced players to consider as well. Generally, they do not want to play with people they need to teach the game to, or have to wonder if they'll even turn up for the start of the game.
Summer is coming (is it? I dont know - I dont have summer here)..
And it seems more players are active lately.. Cabbala has 9 players online when I checked just now.. CS is pretty much alive
Maybe after the team galaxy is over.. we could do a multi-team
and if anyone is interested to be a Borg in an AvO.. I think we could throw in one over the summer too
__________________ Reminder to self: Patience is a virtue
I think borg is a popular job but next time we would change the setting:
The borg are 2-4 player who are allied from the start.
They are unknown on the start. On outing they get bonus reputation.
They must out before they get ai.
After this it is a multiteamgalaxy in which every player must join a faction where there might be several factions with different rules.