Hi guys!
I'm playing on Gallaxy 197 and I conquered a planet("Orion 4" 3/1/2-5) during the turn 478.
But...there isn´t population there and I can´t do anything
[IMG]http://imageshack.us/photo/my-images/201/dibujowr.jpg/[/IMG]
This post has been edited 1 time(s), it was last edited by Rors: 19.06.2012 23:06.
Originally posted by Scurvyllama
The only way to repopulate a zero'd planet is by sending a colony ship to repopulate it.
afaik, it pops up again in a few turns even w/o colony ship if you conquered 0 pop planet, not sure what happens if you starve a planet to 0 with less than 1st citizen food storage (40).
edit: hmm, that 40 food storage may also be a requirement for conquering, but i know it does pop up again
__________________
quote:
Originally posted by inerz
sometimes i think outside the box, but not because im original. no. simply because i sometimes forget where the box is.
This post has been edited 1 time(s), it was last edited by Branko: 21.06.2012 19:37.
if you have atleast 40 storage, it will always grow back, wont it?
cause the average food stores over the last 8 turns will always convergate to 0 (8 turns max, 9?)
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quote:
Originally posted by inerz
sometimes i think outside the box, but not because im original. no. simply because i sometimes forget where the box is.
Average pop = [1,0,0,0,0,0,0,0] after rounding up is still 1.
P.S. I don't understand how exactly average is calculated. Mizzi already told me its arithmetic average, but i found out number of parameters is also determined in some strange (to me) way.
Real example: I have planet longer than 8 ticks, so average should be function of 8 parameters, but it is not always the case.
I guess i need to study wiki a little more, or hope some of you know what is going on.
This post has been edited 2 time(s), it was last edited by darylasek: 22.06.2012 01:53.
Originally posted by darylasek
but i found out number of parameters is also determined in some strange (to me) way.
Real example: I have planet longer than 8 ticks, so average should be function of 8 parameters, but it is not always the case.
When you grow the planet it gets rid of the parmeters that are 2 popluation less then the current population.
Average is rounded up to make it so you have to pay the next populations cost.
The parameters are cut off for the same reason, or else the average can easily end ith the average less than the current population.
Example :
Turn 1(Pop is 8 )
[8]
Turn 2
[8,8]
Turn 3
[8,8,8]
Turn 4
[8,8,8,8]
Turn 5(Growth to pop 9)
[8,8,8,8,9]
Turn 6
[8,8,8,8,9,9]
Turn 7
[8,8,8,8,9,9,9]
Turn 8
[8,8,8,8,9,9,9,9]
Turn 9 (Growth to 10 pop)
[9,9,9,9,10] (8s are cut off or else average would be 8.75 or 9 round up, meaning you only would pay for 9 pop cost which is not the intend )
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This post has been edited 2 time(s), it was last edited by Scurvyllama: 22.06.2012 02:25.
colony ships WILL recolonize a planet, even if there is enough food to get pop in a couple turns when average goes down. Tested it myself before (had a couple colships trailing some biobombers
)
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