This guide will give you highlights and insight into possible upcoming [CS] features.
Please try reading this and look at the ToDoList before posting in the suggestion forum.
There are plans to expand combat mechanics:
Size based evasion & Rock-Paper-Scissor combat Ground Combat Rock-Paper-Scissors
Advanced Plant bombing mechanics
..are hot-ly awaited. These will ease the player activity requirements and enable attack admirals to be more sneaky in how they move.
Split production so more than 1 thing can be produce per turn.